Kano_Yugoro
Member
I was wondering how i would go along with it.
Like player dies,
player goes to hospital
player is fully healed.
I need this for one of my games.
I tried to do this by calling a common event from the scene end, but it didnt work.
Like player dies,
player goes to hospital
player is fully healed.
I need this for one of my games.
I tried to do this by calling a common event from the scene end, but it didnt work.