GreenBanana
Member
The closest mention of this elsewhere on this forum is a oddly closed post. In this post, it is suggested that in order to accomplish the following task, a script might be necessary. That seems rather irksome, because what's being accomplished is such a small, uninteresting feature, that one would wholly expect it to be simple to accomplish.
Issue:
When you enter a battle, the music which plays on the map stops for the Music Effect (ME) and to play the battle music. When you finish the battle, the map music plays again, starting over from the beginning.
Fix:
When you finish the battle, the music which was playing on the map should resume from the point at which it left off. If possible, it would be nifty to have the music "fade in" when it resumes. But remember that the focus is just to have the music resume from the point at which it left off in the first place.
That's it.
Issue:
When you enter a battle, the music which plays on the map stops for the Music Effect (ME) and to play the battle music. When you finish the battle, the map music plays again, starting over from the beginning.
Fix:
When you finish the battle, the music which was playing on the map should resume from the point at which it left off. If possible, it would be nifty to have the music "fade in" when it resumes. But remember that the focus is just to have the music resume from the point at which it left off in the first place.
That's it.