Hi Again, Again, Again. ;D.
I wonder, if is possible to make something Like this:
You Active some Event...and the event have an special conditional that when passed X time, is actived a Self_Switch A (for example).
Example of the Example:
The player active an event, and when the pass 4 hours the A self switch of the event will be active. (obviusly the Hours can be Frames).
___
I tried with variables, but not work.
But I can't define the frame count.
Thanks.
I wonder, if is possible to make something Like this:
You Active some Event...and the event have an special conditional that when passed X time, is actived a Self_Switch A (for example).
Example of the Example:
The player active an event, and when the pass 4 hours the A self switch of the event will be active. (obviusly the Hours can be Frames).
___
I tried with variables, but not work.
Code:
@Time = 0
If @time = @time + 4 #the hours.
But I can't define the frame count.
Thanks.