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[Resolved]Problem with menu(beastairy)

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ok, i succeeded to remove the save option in the menu, and i replaced it with a beastairy option.
when you go into the item, skill, status etc in the menu, you hear a sound, and when you go back, you come back to the menu,

The Problem :

when you go into the beastairy option, you hear nothing, and when you go back, you come to the map instead of the menu,

How do i fix it so it happens like it does when you go into/out of the item option in the menu.
I have tried to fix it on my own for several days now, but i can?t quite figure it out. >.<

You may not understand what i mean so i have uploaded a demo on Box.net
so you can see for yourself.
Here is the demo : http://www.box.net/shared/zs5k43fvao

Thx in advance
//Gando
 
I can help you.
For the sound problem, where you put the line:
Code:
$scene = Scene_Bestiary.new
or something similar, place above that this line:
Code:
$game_system.se_play($data_system.decision_se)

As for the problem with going back to the map, go into the bestiary script with the script editor, and do a search for:
Code:
$scene = Scene_Map.new
Then change that line to:
Code:
$scene = Scene_Bestiary
 
Demonfire don't you mean

Code:
$scene = Scene_Menu.new(menu_option)

note: replace menu_option with the index of the option in the command window

instead of

Code:
$scene = Scene_Bestiary
 
Trickster;256733":1co8ep8k said:
Demonfire don't you mean

Code:
$scene = Scene_Menu.new(menu_option)

note: replace menu_option with the index of the option in the command window

instead of

Code:
$scene = Scene_Bestiary
Heh heh, whoopsies, Yeah that's what I meant, although I was not going to include the (menu_option) part, because I myself usually prefer the cursor to be restored to the default position.
 
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