I have two events. They are called Boss and Gate. The events are like this:
Boss
Text: Time to fight
Battle: Boss
Text: Damn it, I fell on the switch!
Turn Switch: Gate = On
Gate Trigger: Autorun
Conditional Branch: Switch: Gate = On
:Erase This Event
Else
:
Conditional Branch End
Everytime I start the game, It will automatically disappear. But when I defeat the boss, it reappears. It's in reverse... Did I do something wrong?
Boss
Text: Time to fight
Battle: Boss
Text: Damn it, I fell on the switch!
Turn Switch: Gate = On
Gate Trigger: Autorun
Conditional Branch: Switch: Gate = On
:Erase This Event
Else
:
Conditional Branch End
Everytime I start the game, It will automatically disappear. But when I defeat the boss, it reappears. It's in reverse... Did I do something wrong?