I am trying to figure out how to trigger an event after the player has used a skill a certain number of times. Is there a somewhat easy way to do this? I'm guessing if you could just add +1 to a variable each time the skill is used that would be the easiest way, but I don't know how to do it.
EDIT: or...I guess I would still need some kind of global script/event that checks the value of the variable constantly? Hmm...yes, I really need some help to figure this out. xD
EDIT: or...I guess I would still need some kind of global script/event that checks the value of the variable constantly? Hmm...yes, I really need some help to figure this out. xD