Super Judge Bro.
Member
What I did was basically use ccoa's UMS script in my project, and now I am starting to fear for the worst in my project.
Many of the events I have were named, such as from EV001 to Monster or whatever. I'm using the kind of window that hangs above a charaset. The \e[number here] part of the script requires the event's number. However I have been making this project of mine for awhile, so I obviously cannot remember the order I made the events in. Giving the events a new EV name doesn't work if I don't get the number right.
....Is there a way I can easily check the order I made those events in? Thank you....
Many of the events I have were named, such as from EV001 to Monster or whatever. I'm using the kind of window that hangs above a charaset. The \e[number here] part of the script requires the event's number. However I have been making this project of mine for awhile, so I obviously cannot remember the order I made the events in. Giving the events a new EV name doesn't work if I don't get the number right.
....Is there a way I can easily check the order I made those events in? Thank you....