Hi, as you can tell from my title, my enemies don't respond when the current party leader dies.
I am using Mr. Mo's ABS 5.5, and since my game is centered around character development, I don't want to have to go one character just because of this minor issue.
In the script, you are able to set the BOOLEAN value to true or false if you want the party leader to change after the current one dies. If it is false, the party leader changes to the next one in line, and so does the character graphic, skills, etc. So basically, the next actor in line becomes playable while the knocked out one is given a knocked out state.
So what happens is that when the party leader (the initial playable character) loses all of his hp, the character changes to the next character in my party as I indicated. However, at that point, all of the moving enemies on the map stop moving, don't attack, and just stand there. I can attack them, but they don't even attempt to harm me. Even worse, after they die and respawn, they still have no intention of moving or attacking.
I suspect it has something to do with updating the enemies when the party leader dies. I don't know how clearer to explain it or how much more I can help you help me.
Is there a way I can fix this? Like add something in that he forgot to put? Should i post the script? Anyone? Hello?!? I'm so alone... :lol:
I am using Mr. Mo's ABS 5.5, and since my game is centered around character development, I don't want to have to go one character just because of this minor issue.
In the script, you are able to set the BOOLEAN value to true or false if you want the party leader to change after the current one dies. If it is false, the party leader changes to the next one in line, and so does the character graphic, skills, etc. So basically, the next actor in line becomes playable while the knocked out one is given a knocked out state.
So what happens is that when the party leader (the initial playable character) loses all of his hp, the character changes to the next character in my party as I indicated. However, at that point, all of the moving enemies on the map stop moving, don't attack, and just stand there. I can attack them, but they don't even attempt to harm me. Even worse, after they die and respawn, they still have no intention of moving or attacking.
I suspect it has something to do with updating the enemies when the party leader dies. I don't know how clearer to explain it or how much more I can help you help me.
Is there a way I can fix this? Like add something in that he forgot to put? Should i post the script? Anyone? Hello?!? I'm so alone... :lol: