Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

[Resolved] Customizing Moghunter's Menu Script

Status
Not open for further replies.
Please bear with me, I don't really know a lot about RGSS. :-X

The current menu I cooked up looks like this:
http://img239.imageshack.us/img239/1153/ssmenufv8.png[/img]
There are two things I want to do: First, I want the cursor of the choices to move a straight up and straight down direction, the default is diagonal to the lower left and lower right. Second, since I only want three party members as maximum, how do I position the actor information and faceset so that it is postioned correctly as to the way I have the menu set up now?

This is what the menu looks like in game:
http://img244.imageshack.us/img244/1162/slimybetatempmenuscreenke4.png[/img]
 

khmp

Sponsor

Sorry for the lateness of this reply. ZOMG the code isn't tabbed for that section. I'll take a look at it for ya Ratty524.

MOG - Scene Menu: Window_MenuStatus2: refresh
Inside that for loop you'll see a line like the one below:
Code:
y = i * some_number # Play around with some_number till the faces are correct.

MOG - Scene Menu: Scene_Menu: update_command
Getting the cursor to go just up or down is easy as well. Inside update command is a case statement
Code:
    case @command_window.index
      when 0  
        @mnsel.y = 110
      when 1
        @mnsel.y = 155
      when 2
        @mnsel.y = 197
      when 3
        @mnsel.y = 242
      when 4
        @mnsel.y = 285
      when 5
        @mnsel.y = 325
    end
That's what it should look like if you got it correct. I only removed the setting of @mnsel.x by deleting those lines.

Good luck with it Ratty524! :afro:
 
Status
Not open for further replies.

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top