EmuMaster2002
Member
Thanks mostly to MicKo, I've finally got a bit of an understanding of how scripting menus works, and I've been trying to make my own little edit to the item menu to see what I'm capable of at this point. Evidently I'm not yet capable of what should be a pretty simple little command, however, as to test the script properly I need to have a large number of different items. Since adding them via the basic event commands one by one is such a damn chore (and this is something I need on occasion for my main project anyway), I figured I'd ask youse guys: How do you add, from a script event command, 99 of every item in the database in one go? It's evidently not as easy as copying the little bit from (I think) Game_Party that gives you 99 of all the items in debug mode, that's for sure.
Thanks all.
Thanks all.