Okay, I want to classify a dungeon by having something in its map name like an asterick(*) or something.
example:
Map Name: MAP001*
It's not real code, but you catch my drift? yes? maybe?
example:
Map Name: MAP001*
Code:
map [COLOR=blue]=[/COLOR] load_data[COLOR=blue]([/COLOR][COLOR=darkorchid]"Data/Maps.rxdata"[/COLOR][COLOR=blue]) [/COLOR][/COLOR][COLOR=green]#whatever, I'm just throwing out 'play' code :P[/COLOR]
[COLOR=black][COLOR=blue]if[/COLOR] map[COLOR=blue].[/COLOR]name[COLOR=blue].[/COLOR]include[COLOR=blue]?[/COLOR][COLOR=blue]([/COLOR][/COLOR][COLOR=darkorchid]"*"[/COLOR][COLOR=blue])[/COLOR]
[COLOR=#000000]map[COLOR=blue].[/COLOR]is_a[COLOR=blue]([/COLOR]Dungeon[COLOR=blue])[/COLOR] [/COLOR][COLOR=blue]= true[/COLOR]
[COLOR=blue]end[/COLOR]
[COLOR=#000000]
It's not real code, but you catch my drift? yes? maybe?