Tylord_lol
Member
I need a script that makes an event emit a sound that plays depending on how close the player is to the event.
EX: the player is 5 squares away from an event AKA waterfall, the sound of running water plays softly. the player moves 2 squares away from waterfall the sound plays louder.
EX: the player is 5 squares away from an event AKA waterfall, the sound of running water plays softly. the player moves 2 squares away from waterfall the sound plays louder.