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Req.:Fireball with Range and Hit On Map

Looking for a Key-Script to shot Fireballs


Key´s to Hit-Animation:
I want (with out events to do on every Map)
press a Button to Shot a Fireball(Animation)
and every Event who is counted with an "ID" (ex. Eventname:001)
must going to be switched by a hit.

To this: the Skill to switch must be Activated in a extra-Menu-Command like: "Specials/-rei- -teepo- -ryu-"
I want to see the way it goes scripting, lock doors kick Cut
so every example in the scripts is a help for me.
P.S.: The same way i want to make water-tiles to Ice-Tiles and more...
 

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