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Realms of Zardion: The Gauntlet of Saschia

Alright, I haven't been able to settle on a single project in the past, but an interesting fact about all my previous projects is that the majority of them took place in the same setting...

...So, I've decided to sort of merge elements from all of them to create this one game, a fantasy/action/adventure/comedy/drama that would be a great "first installment" to the series...

rozlogo.png


.:Introduction to the world of Tera:.


Welcome to the world of Tera, where all living things generate a highly maliable energy from their bodies called Meikia energy. Like all civilizations, they use their unique abilities to beat the living snot out of each other. Meikia energy is a substance that can alter the very fabric of the universe, making it possible to blast fire, create tidal waves, call forth storms and even animate inanimate objects. (Rocks, trees etc) Basically, if you've done it with magic, chances are you can do it with meikia.

Those who practice meikia manipulation are known as Vangaras (Men of the Vanguard). The Supreme Arch-Vangaras' Guild has become the richest, most powerful guild on Tera. They are devoted to uncovering the full extent of the capabilities of Meikia, and have been working toward that goal for thousands of years.

The world of Tera was once ruled by powerful, seemingly immortal shapeshifters known as Varians. Made of pure Meikia energy, it seemed that nothing could ever threaten their rulership. Until some really crafty hominids came up with a substance called Nixdar, which causes Varians to melt like salted slugs. A war broke out, and surprisingly, the Varians lost. Doomed to seek shelter on a chunk of land hovering in the air, the amazing creatures now face extinction...

Before the invention of Nixdar, though, killing a varian was considered nearly impossible, so when criminals among them faced what would be the "death penalty" for hominids, they sealed the malevolent beings in various forms of suspended animation. Pocket dimensions, specially designed containment pods, the works.


Fast forward to the 24th century of the world, and you'll find that very few people seem to care about the world's history anymore...

Now this world is much like our world... That is, if our world had monstrous beasts roaming through the woodlands... and meikia for use in everyday life. ...And a huge treasure-hunting industry... Nevertheless, it's like ours in the sense that everyone wants the same things we strive for - A good job, a loving family complete with a cabbit for a pet,(okay, that's just Tera...) and money... Lots and lots of money.

However, as the people of Tera will soon discover, the past will always be there and should never be forgotten, lest you be caught off guard when its vestiges begin to resurface and threaten us all...


~:The Story So Far:~

Long ago, a vicious war was waged between the vangaras, separated into factions of light and darkness. The Light Vangaras fought to stop their Dark counterparts from opening the seal of Iravalde, a dark varian overlord who once tried to devour the universe, in an attempt to control his immense power and take over the world. They eventually were able to take the world under their sway for a little while even without Iravalde's power, but their reign of terror was cut short by Vangara Rashade, who stepped up to lead the army of light and defeated the leader of the dark faction, Vangara Zakarae, one of the most powerful meikia experts in history, thereby putting an end to the war.

Over a hundred years later, the dark vangaras still exist, but are commonly known as the "Brotherhood of Iravalde" and operate more like a shady cult than a terrorist faction, and have so far not done anything that threatens the safety of the planet.

...Until...

A messenger arrives to the Zardion Council Hall of the Allied Trion Realms (an alliance of three nearby kingdoms that the game starts off in) with a tip that the Brotherhood is looking for the gauntlet of Saschia, a golden, meikia-imbued glove-like artifact that originally belonged to an extremely evil dark vangara named, of course, Saschia, who was a member of the original Dark Faction, serving as its lead researcher into Varian mind control, as well as the cruel dictator of a dystopian kingdom known as Béancia, which faded out of existence after the war... Overall, she was a total jerk...

The Gauntlet supposedly has the indomitable power to control minds, and is said to be strong enough to even subdue a varian. What's more, according to the messenger, the Brotherhood plans on taking the "daughters of the world's royal blood" and using them in their plan somehow. Considering how dangerous this thing could be if placed in the wrong hands, the king summons two rookie knights, Max "Dynamo" Evercrest and Axel Braveheart, to go and guard the gauntlet by patrolling the deep, deep dungeon that it is being contained in before the Brotherhood of Iravalde can get it. However, once the brotherhood arrives, the two are shocked to find that Vangara Zakarae is still alive, and completely overpowers them, taking the gauntlet for himself and fleeing.

When Axel and Max return to the king, he gives them a new objective: Since they couldn't stop the gauntlet from being stolen, they must protect Amy, the princess of Zarenai, the Allied Trion's foremost realm, who tags along with them as they set out to defeat the brotherhood's generals, steal their 'resistance rings' (large rings that can be worn as either bracelets or chokers that protect the wearer from the Gauntlet's power), and give them to the rest of the world's princesses to keep the brotherhood from attaining their goal. Fortunately, Amy already has a resistance ring, so that's one less thing to worry about.

Of course, things don't go entirely as planned. Contrary to the popular conception that princesses are kind and graceful, the two knights (and their expanding party of warriors) soon find out that each of the princesses, while beautiful, have various negative quirks that make them very tough to deal with, with Max's source of strife being Amy's obsession with him. Furthermore, some of the princesses get captured over the course of the adventure.

...Then things start getting hairy... *Dun-dun-DUN!*

PLOT TWISTS!

One of the missions involves rescuing a captured princess named Emily from the Dark Vangaras, who must be fought in order to attempt to break her free of the control. Once this happens, the gauntlet flies off of Zakarae's arm in a firey explosion. Emily hurries to pick up the gauntlet to try and use it against Zakarae, but once she slips it on, it seems as if instead of gaining the power to control minds, another mind takes over hers! It is then revealed that Saschia is indeed still alive and hidden deep somewhere in stasis, waiting for a woman with a "fragile mind" to slip on the glove, thereby giving Saschia long-distance control over her. She will use this princess' body to awaken her real body and plunge the world under her evil rule once again.

During this attempt to rescue Emily, however, the rest of the brotherhood raids the fortress where the princesses are being kept, and takes every last one of them...

...Except for...

Amy?!

Yes, indeed, Princess Amy, with a black hood and robe on! She was in cahoots with the Brotherhood of Iravalde the entire time and only gathered up the princesses to make them an easy catch for them! (Which is how she had a resistance ring in the first place) However, she stole all of the other resistance rings from the brotherhood's generals and kept them for herself, as she had her own agenda that even betrays the brotherhood!

With enough resistance rings on, she, as a woman, can weild the Gauntlet of Saschia without getting controlled. She plans on awakening Saschia herself, getting control of her body and using it as a sacrifice to release Iravalde, so that she can control him.

~:Characters:~

* Name: Max Dynamo
* Age: 26
* Appearance: Blonde hair, often wears a gold scarf around his neck and a red leather trench which he wears open. Underneath the coat he wears a tight black shirt and leather black pants.
* Weapon of choice: Battle Wrench (Think Ratchet & Clank meets Cloud's Buster Sword)
* Talents/Hobbies: He is a very skilled engineer and mechanic, who also happens to happen to have the power to create metals out of meikia energy and form them into any shape he needs.
* Occupation: Mechanic
* Hometown: Koren, a town in Zarenai
* Social Class: Citizen
* History/backstory: Maxwell Evercrest (more commonly known by his nickname 'Max Dynamo') has been obsessed with engineering since childhood. His dream is to become a famous inventor, but with the lack of new things to invent in his day and age, this is proving to be quite a daunting goal...
* Current story: Max is summoned to a bodyguard job of epic proportions as he tries to get to the bottom of the Brotherhood of Iravalde's evil plan...

* Name: Axel Braveheart* Age: 24
* Appearance: Blonde hair, a black sleeveles shirt with silver shoulder armor, a belt diagonally across his torso, tight leather pants with flame patterns on them
* Weapon of choice: The Blade of Sira
* Talents/Hobbies: He is a fast-talking businessman who works for a big corporation as his day job, therefore, he is very persuasive. His past as a hunter, however, trained him to have deadly accuracy (a skill he struggled to obtain as a child) He has a powerful healing factor.
* Occupation: Businessman/Hunter
* Hometown: Northwater, a town in Zarenai
* Social Class: Citizen
* History/backstory: Axel Braveheart is a man who barely lives up to his name, as he has more cowardly tendencies than brave ones. He tends to be rude and sarcastic at times, but has a good heart, and helps out as best he can when he's needed...
* Current story: Axel is summoned by the kings of the Trion Realms to protect Amy and the other princesses.

* Name: Aryl
* Age: 19
* Appearance: *undecided*
* Weapon of choice: Meikia Staff
* Talents/Hobbies: Streetwise and tough, airship pilot
* Occupation: Vangara
* Hometown: Zerxei, a town in Trimithia
* History/backstory: Aryl is an old 'friend' of Max's who often gets on his nerves with her stubbornness and 'bad' puns.
* Current story: Aryl joins the party close to the beginning of the game. Although the relationship between her and Max has never been a romantic one, she quickly develops ill feelings toward Amy and Lola for trying to seduce him, and starts to develop an affection for Max after observing some of his 'attractive' qualities during their adventure.

* Name: Darius
* Age: 28
* Appearance: *undecided*
* Weapon of choice: Hammers, maces, blunt force weapons
* Talents/Hobbies: A master strategist due to his experience from war. He weilds melee weapons with such deadliness that weilders of firearms have lost to him.
* Occupation: Knight
* Hometown: Avgardae, the royal city
* History/backstory: Darius is a knight in the King of Hirakai's army. He has quite a temper, but tries to be on his best behavior in the King's presence.
* Current story: Darius joins the party after one of the princesses is almost kidnapped. He has a very militaristic and straight-forward composure, putting his orders above all else. However, Lola has the ability to soften him up some...


* Name: Lola
* Age: 24
* Appearance: Sandy, golden-brown hair often pulled into a high, long ponytail. Glasses, and a stylish red and black outfit made of leather.
* Weapon of choice: Metallic, meikia-empowered whip. [Looks a lot like Gundam Epyon's weapon]
* Talents/Hobbies: Very acrobatic and flexible. She has great skill at (a certain gambling minigame that will be included...I just haven't named it yet ^^;).
* Occupation: "Darkslayer"
* Hometown: Syricha (A bustling, New York-like modern-type city located in Trimithia)
* Social Class: Citizen
* History/backstory: Lola is the "Darkslayer" of Trimithia, a title that is given to the warrior in a kingdom that is the most skilled at destroying Dark Varians. Much of her past is unknown, and she often flirts with and teases men to manipulate them.
* Current story: Lola joins the crew after a run-in with Max and Darius, the former of which showing a rather uncommon reaction to Lola's flirting: disgust. Because of this, Lola has taken it upon herself to get Max to 'break', continually playing up her sexuality in his presence... Will Max succumb to her provocative wiles? Only time will tell...

* Name: Bridget
* Age: 19
* Appearance: Long, bright, golden-blonde hair, wears a long white robe with golden accents.
* Weapon of choice: Meikia Staff
* Talents/Hobbies: She is an amazing cook, and is a prodigy at meikia manipulation.
* Occupation: Light Vangara of Medicine in-training
* Hometown: Haiya, on the campus of Virecho Academy of Meikia
* Social Class: Citizen
* History/backstory: Bridget is a soft-spoken, calm and caring student at Virecho Academy, one of the top meikia academies in Trimithia.
* Current story: Bridget joins the party after an incident in Haiya Academy in which one of the students turns out to be a spy for the Brotherhood. She soon proves to be an integral part of keeping the party alive...

* Name: Amy
* Age: Undecided - early twenties or very late teens...
* Appearance: lightly tan skin, Red, curly hair, white, elegant dress.
* Weapon of choice: A fancy, meikia-empowered dagger.
* Talents/Hobbies: (Does bossing people around count?)
* Occupation: Spoiled Princess
* Hometown: Zarenai
* History/backstory: Princess Amy is the epitome of a spoiled brat. After an incedent that occurred before the beginning of the game in which Max saves Amy's life, she falls madly in love with him, a sentiment that Max does not share in the least bit.
* Current story: Amy is not a member of the party, but tags along with it for protection. Her safety is the foremost objective of Max and Axel's mission.

* Name: Vangara Zakarae
* Age: Over 160 years old
* Appearance: Basically Darth Sidious from Star Wars with a vulture perched on his shoulder most of the time.
* Weapon of choice: His powerful meikia skills
* Talents/Hobbies: He is one of the greatest, most powerful and most deadly vangaras of all time. He, like Rashade, has found out the secret to extending his life through meikia power.
* Occupation: Leader of the Brotherhood of Iravalde.
* Hometown: Unknown
* History/backstory: Zakare's name is one that causes uneasiness whenever it is spoken. He is remembered for the horrific tragedies he caused in the past, resulting in the death, torture and suffering of millions.
* Current story: Zakarae has set out on a quest to find the Gauntlet of Saschia, an artifact that will give him the power of indomitable mind control. The most common assumption is that he plans to use it to awaken and control the All-Devourer, Iravalde.

~:Concept Art:~

Max Dynamo


Lola


Aryl


Darius


Bridget

~Features~
-Uses Enu's sideview battle system
-Uses (most) of the latest graphical scripts
-Will use custom graphics for some characters and logos
-May use custom tilesets, backgrounds etc.
-Will feature some custom music.
-Will likely use Mack-Styled sprites
-Will feature a wealth of side-quests
-There will be some interesting way of learning skills (Help me on this! I need some good skill systems...)


More to come! Leave any comments, critique or advice below!
 
I love the plot twist although I wish I hadn't opened the spoiler, would have been good to see how you pull that one off in the game.

What was the dark half's motivation for "turning dark"? What defines being dark? Was it simply a disagreement over politics or is there something bigger there which turned them?
 
mouse":8jz9vwge said:
I love the plot twist although I wish I hadn't opened the spoiler, would have been good to see how you pull that one off in the game.

What was the dark half's motivation for "turning dark"? What defines being dark? Was it simply a disagreement over politics or is there something bigger there which turned them?


Thanks! I wasn't sure if that would be a good twist, so it's great knowing that people liked it!

Anyway, the light vs. dark thing is something I probably should have explained better. In the Zardion universe, there is a lot of debate over what constitutes the difference between "light" and "dark" meikia, but the general opinion is that they are two spectrums between which different categories of meikia powers fall into. In other words, depending on what type of effect you're trying to accomplish with it, you can get closer to either end. For example, some effects considered "light" meikia are healing, strengthening and creation. Those who mainly practice the light version of meikia tend to find themselves with more inner peace, constructive personality traits, and a desire to help others. Dark meikia, on the other hand, entails things like destruction, corruption and domination. Those who focus on the dark side usually grow hungrier and hungrier for power. Those who are not strong-willed can be easily consumed by it.

Those who are classified as "light" or "dark" vangaras are not bound to only one end of the spectrum. The classification of what type of vangara an individual is involves which meikia spectrum they focus most of their skills on, and which one they promote the use of as a benefit to their society. Light vangaras can use dark mekia, but it won't be as strong if most of their powers are light based. The inverse goes for dark vangaras. That's not to say all light vangaras are "good" and all dark vangaras are "bad". There are several new characters that I am developing for this project, including a particular "strong-willed" dark vangara named Scharlo.
 
Update:

Looking for:

-Suggestions for a sprite template to use (or should it be custom?),
-An XP version of Melody's "Victory Aftermath" VX script
-Suggestions for minigames and/or puzzles to be added.
 
.:UPDATE:.

And it's not a good one. My hard drive recently crashed, so I'll have to start over from scratch. At least it gives me a chance to re-do some things that needed to be remade in the first place.

And for those who care, this project has not been abandonned in the least bit. I am only working on the script/story before I make most of the game itself.
 

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