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I was wondering is it possible to code RMXP to read the walking motion of the characters from pictures, rather then a sprite sheet?I would kinda be like Ccoa's battle system except no a battle system O.o?
I think he meant reading each frame of the spritesheet from a different file. I think it's quite possible, probably even not too hard, though I don't know how to do it ^_^
the point would be saving time. for example, if you have 72 frames spritesheet it takes preety much time to place single, rendered frames into such a spritesheet. displaying them one by one from a folder would be just great!
I'm already working on it with animations, but I have some problems with Z of the pictures. SO IF ANYONE IS INTERESTED IN SOLVING THIS LITTLE ISSUE CHECK MY TOPIC HERE
excuse me screaming
Yeah, the point would be to save time from having to align things in a spritesheet, and to make the movements read more the four frames per direction. It would make multi directional character sets easier to use.