The Good King
Member
On phylomortis.com, they have a script which enables you to use exp. tables made on notepad instead of the traditional database edited spread.
I was wondering, how can I have the game read other values the same way?
Say, I have a stat which changes depending on class, so I want a table that relates the class name to the values.
I was wondering, how can I have the game read other values the same way?
Say, I have a stat which changes depending on class, so I want a table that relates the class name to the values.