I'm not asking this in the scripting section, because I'm hoping there's a way to do this with just events.
I want to have animals or perhaps plants, that appear randomly on certain maps. Say you're in the forest, and there's a butterfly flying around near the water. Well, I'd like for that butterfly to appear, for instance, over by the tree sometimes instead. Or perhaps, sometimes the butterfly isn't even there at all.
I would like to be able to determine where an event can and cannot appear, perhaps via terrain tags, so that you don't end up with a flower growing out of the water like it's nothing. o.o; Each time you enter that particular map, the scenery would be different.
Is this at all doable using just events?
I want to have animals or perhaps plants, that appear randomly on certain maps. Say you're in the forest, and there's a butterfly flying around near the water. Well, I'd like for that butterfly to appear, for instance, over by the tree sometimes instead. Or perhaps, sometimes the butterfly isn't even there at all.
I would like to be able to determine where an event can and cannot appear, perhaps via terrain tags, so that you don't end up with a flower growing out of the water like it's nothing. o.o; Each time you enter that particular map, the scenery would be different.
Is this at all doable using just events?