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Randomly appearing enemies.

I'm sorry if there's a script somewhere, but I checked the script libraries and found nothing. Continue-
I was wandering if there's a script for enemies randomly appearing on the map at any time, but only like 5 enemies at a time. (like ghosts appearing at random time's, but only for a few seconds, before they dissapear again, and reapper somewhere else on the map, but alway's around the player. If you've ever played Okage for PS2, you'd understand better.)':|
 

Anonymous

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I know there is a script for random enemies and I'm pretty sure it is on this site, however I do not have any knowledge of the script so I can't answer your other questions.

I am now searching for that script, and will post back in this box when I have found it.

[EDIT]
I could not find it on rmxp.org, but I have found one created by RPG Advocate.

Read the notes at the top of the page for how to use/implement this script.
http://www.phylomortis.com/resource/script/scr026.html

You may get an error as I have heard there isn't an end closing the class;
"class Game_Enemy < Game_Battler"
so put an "end" after the last "end", this IS ONLY if you get error.
 
uhhm, random enemys can be achieved by just putting what you need into the map box on the bottom left side when you create a map..


oh right, i just saw the Okage part. Never heard of that sorta thing for this game.
 

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