sixtyandaquarter
Member
Hey, if anyone could help me with this I'd be very thankful.
I'd like to request a script that, when the player opens a chest/trunk/or other area where items can be taken, a random item from a list is given. And once the item has been given, it can't be given again.
So if the hero opens a treasure chest and gets an Ivory Mask, (s)he'll never be able to find it again. It's sort of a tiny minigame/sidequest I have planned for my game.
Thanks.
I'd like to request a script that, when the player opens a chest/trunk/or other area where items can be taken, a random item from a list is given. And once the item has been given, it can't be given again.
So if the hero opens a treasure chest and gets an Ivory Mask, (s)he'll never be able to find it again. It's sort of a tiny minigame/sidequest I have planned for my game.
Thanks.