Greetings all,
Im a noob to RMXP, only found it a couple of months ago, and Ive been playing with it. Im a programmer and I have created a random level generator that seems to work fairly well (i still need to work on the algorithms) but now I need to create random events on the map.
From what I can see, events are held in a hash of RPG:Event objects, but Im not sure how to create a new event object, with its other necessary objects (RPG::Event::Page,RPG::Event::Page::Condition, etc) so I can add it to the hash. Any clues are appreciated.
I was also wondering if the event objects are organised in the hash in any particular way (IE. by x,y coords, autorun events first, etc).
Many Thanks in Advance
Im a noob to RMXP, only found it a couple of months ago, and Ive been playing with it. Im a programmer and I have created a random level generator that seems to work fairly well (i still need to work on the algorithms) but now I need to create random events on the map.
From what I can see, events are held in a hash of RPG:Event objects, but Im not sure how to create a new event object, with its other necessary objects (RPG::Event::Page,RPG::Event::Page::Condition, etc) so I can add it to the hash. Any clues are appreciated.
I was also wondering if the event objects are organised in the hash in any particular way (IE. by x,y coords, autorun events first, etc).
Many Thanks in Advance