Carrot Works
Member
1) For the actors and enemies, I need to have a defense stat, rather than just plain equipping armor. Is there any way to convert the Dexterity stat into a Defense stat? Since there would be no Dexterity, can it be changed to actors and enemies always having a 100% chance hit rate with a basic attack, and a 5% chance of a critical hit?
I know enemies already have a Defense stat, but I don't want them having dexterity.
2) Resolved
3) Resolved.
I know enemies already have a Defense stat, but I don't want them having dexterity.
2) Resolved
3) Resolved.