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Question about the battle menu RMXP

xctive

Member

I was wondering if it was possible to change the battle menu. What I want to do is have the skill be before the attack button. Default it is displayed like Attack
Skill
Defend
Item

and I would like it to be Skill
Attack
Defend
Item
so is that possible maybe with editting the script? and if so how would i do it. If anyone could help me with this i would be really greatfull.
 
This is easy;
I this part of Scene Battle 1 starting form line 25
Code:
 

s1 = $data_system.words.attack

    s2 = $data_system.words.skill

    s3 = $data_system.words.guard

    s4 = $data_system.words.item

 
just change around the order
that should work :D
 

xctive

Member

HAHA i figured it out you do that and...
when 0 # attack
# Play decision SE
$game_system.se_play($data_system.decision_se)
# Set action
@active_battler.current_action.kind = 0
@active_battler.current_action.basic = 0
# Start enemy selection
start_enemy_select
when 1 # skill
# Play decision SE
$game_system.se_play($data_system.decision_se)
# Set action
@active_battler.current_action.kind = 1
# Start skill selection
start_skill_select
what I did was switch the when 0 and the when 1 and it works
in scene_battle 3 :biggrin:
 

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