FullMetalROXAS
Member
I'm making a Zelda game called "Legend of Zelda: Castle of Darkness" using the Project Zelda engine, and was wondering if some people could help me do some enhancements.
The main issue for me at the moment is File Select and the fact that the game starts with the credits, where I'd rather it show the following graphic and say "Press Start"
http://img115.imageshack.us/img115/580/titlebv5.png[/img]
The file select is terrible... It's really buggy and a horrible graphics style, I just slapped on some new higher-res labels... I'd prefer something in the style of Ocarina of Time, as it spiritually feels to me like a member of that family.
http://img171.imageshack.us/img171/3374/titletn9.jpg[/img]
http://img171.imageshack.us/img171/3374/[/img]
Next is the quest menu... Because I'm going for an Ocarina of Time feel here, I'd much rather when I press the button It'd go straight to "Would you like to Save?" instead of going to this image below.
http://img411.imageshack.us/img411/3420/questmenusq9.jpg[/img]
http://img411.imageshack.us/img411/3420/questmenusq9.849e0e2150.jpg[/img]
Also, something I'm unhappy about is the use of Dubealex's AMS. It's not that I have anything against it, It's just I personally prefer ccoa's UMS because of the automatic resizing. I've tried to put ccoa's UMS script in, but I just received error after error.
http://img232.imageshack.us/img232/7385/messagesystemjz9.jpg[/img]
http://img232.imageshack.us/img232/7385/messagesystemjz9.fdcd37cb3a.jpg[/img]
(This "automatic resize" was called with a command... I'd rather not have to do that every time.)
Those are the things I would absolutely LOVE for someone to help me with, and I'd be forever greatful!
But for now, let's look at some of the graphical enhancements I've done myself.
The HUD, which is a combination of A Link To The Past, Ocarina of Time and Twilight Princess.
http://img48.imageshack.us/img48/6687/hudoj4.jpg[/img]
http://img48.imageshack.us/img48/6687/hudoj4.76b56ba914.jpg[/img]
(I was thinking of adding a context sensitive button that changes depending on the action... Is this a good idea?)
The menu, which is customly made on a parchment using Ocarina of Time icons.
http://img73.imageshack.us/img73/4110/menuoa4.jpg[/img]
http://img73.imageshack.us/img73/4110/menuoa4.e7da5a475c.jpg[/img]
(Any ideas on what to add would be greatly appreciated)
So that's basically it...
Thanks to anyone in advance who is kind enough to help me out... Credit will be listed under the "StoryFactory Special Thanks" section of the Credits sequence!
The main issue for me at the moment is File Select and the fact that the game starts with the credits, where I'd rather it show the following graphic and say "Press Start"
http://img115.imageshack.us/img115/580/titlebv5.png[/img]
The file select is terrible... It's really buggy and a horrible graphics style, I just slapped on some new higher-res labels... I'd prefer something in the style of Ocarina of Time, as it spiritually feels to me like a member of that family.
http://img171.imageshack.us/img171/3374/titletn9.jpg[/img]
http://img171.imageshack.us/img171/3374/[/img]
Next is the quest menu... Because I'm going for an Ocarina of Time feel here, I'd much rather when I press the button It'd go straight to "Would you like to Save?" instead of going to this image below.
http://img411.imageshack.us/img411/3420/questmenusq9.jpg[/img]
http://img411.imageshack.us/img411/3420/questmenusq9.849e0e2150.jpg[/img]
Also, something I'm unhappy about is the use of Dubealex's AMS. It's not that I have anything against it, It's just I personally prefer ccoa's UMS because of the automatic resizing. I've tried to put ccoa's UMS script in, but I just received error after error.
http://img232.imageshack.us/img232/7385/messagesystemjz9.jpg[/img]
http://img232.imageshack.us/img232/7385/messagesystemjz9.fdcd37cb3a.jpg[/img]
(This "automatic resize" was called with a command... I'd rather not have to do that every time.)
Those are the things I would absolutely LOVE for someone to help me with, and I'd be forever greatful!
But for now, let's look at some of the graphical enhancements I've done myself.
The HUD, which is a combination of A Link To The Past, Ocarina of Time and Twilight Princess.
http://img48.imageshack.us/img48/6687/hudoj4.jpg[/img]
http://img48.imageshack.us/img48/6687/hudoj4.76b56ba914.jpg[/img]
(I was thinking of adding a context sensitive button that changes depending on the action... Is this a good idea?)
The menu, which is customly made on a parchment using Ocarina of Time icons.
http://img73.imageshack.us/img73/4110/menuoa4.jpg[/img]
http://img73.imageshack.us/img73/4110/menuoa4.e7da5a475c.jpg[/img]
(Any ideas on what to add would be greatly appreciated)
So that's basically it...
Thanks to anyone in advance who is kind enough to help me out... Credit will be listed under the "StoryFactory Special Thanks" section of the Credits sequence!