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Looks nice, Shinigami!

I have a question though....is the museum supposed to be really, really old? Because the War of Magi is 1000 before the game, so is the Museum also going to be 1000 years old, or is this a different museum?

----

Oh yea, about the fire thing, I got something for ya, if you'd like to use it I mean lol
 
Well, I have a animation gif of the fire. :D

kdojzc.jpg


If you have GIMP, you can open it up, go to Filters>Animations and then Playback and then do a frame by frame and take all the images and then put them into an animation autotile template ^,^

I thought I should share, because you said you had to make your own fire....? Was just trying to help out :>

:grin:
 
Oh, that one is FF6 fire, just with larger frames. I thought you wanted more frames, my bad lol


Doesn't VX automatically loop music? :eek:

Taken from RRR.
What you need to succeed?

1. Audacity Version 1.3.7 and up

2. Notepad for writing sample positions.


Here's a very quick way to get OGG loops in audacity.

Open Audacity

At the bottom where it shows selection start click the drop down arrow and choose Samples

selection-start-and-lengths.jpg


Samples are the numerical value used to identify where the loop will start and end.

Also at the bottom toolbar make sure the term "Length" is chosen.



Open any mp3 file into Audacity

Listen intently for any possible looping points within the song.

Once you find an area you can loop with, delete the rest of the song.

delete-the-rest-300x69.jpg


Delete the rest of the song!

The idea is for the song to reach the end of it's file. RPGMaker will then loop it to a certain sample position number.

Protip: Zooming in helps alot with deleting sections of a track.

Protip: You can also click on a position in the track and press Shift+K [audacity 1.3.7 and up] which will select to the end of the track, this makes a very clean deletion.


The next step is to find the sample positions,


Click the position where you will begin the loop and make a selection all the way to the end of the track.
If you use [Shift+K] it will make a selection from the position you clicked to the end of the track.

[Click LINK for Protip's Image]
http://bumped.org/tek/wp-content/upload ... tor716.jpg

Protip: Do you want to hear what your loop sounds like before you actually import it into rpgmaker?
After selecting the region that will loop,
Click Edit > Region Save
This will save your selection
Press CTRL+C or Click Edit > COPY,
then click Edit > Move cursor > To Track end
Paste the selection and listen to it.
If it sounds good, Click Edit > Undo
Then click Edit > Region Restore



Now that you have your selection, don't move it because we need the sample numbers


Type your selection start number in notepad. You do not need to type any of the zero's that start before the number. For example



Your selection start in this example is 1626852

Under length, type your number. In the screenshot's example it is 5772241


Click File > Export >

Under Meta data type under Tag Name type LOOPSTART in CAPS
in Tag value Type your selection start value
Underneath Type LOOPLENGTH in CAPS
type the selection length number




Click OK
Under save as type choose ogg vorbis:

You can click options and reduce the quality to 0. You will hear a slight degradation in quality but it will sound better than an mp3 with the bitrate of 96kbps

However if you want to reduce the file size and keep the quality you need to use a better OGG Vorbis encoder. Unfortunately Audacity uses an older encoder made in 2007. We have had significant advances since then that does a much better job at a smaller file size. You can use a media player program named foobar2000 and install the http://www.rarewares.org/ogg-oggenc.php oggencoder called "aoTuVb5.7".

For the original music, save it with a quality 5.
Open foobar.
Right click on your file in the playlist and click Convert to: select ogg vorbis
it should ask for the exe file and use the one you downloaded from the rarewares site.

You can play around with the quality setting. You might even want to try going lower than 0 quality for a smaller size.

Link to RRR; another way.
http://www.rpgrevolution.com/forums/ind ... l=BulletXt
 
Alright, my first problem, is that the Museum looks EXACTLY like the Museum in the original game, up here in Canada, our Museum changes it's layout like, every 20 years. The pictures shouldn't remain the same either, which brings me to my next complaint.

The pictures stand out way too much, and heavily relate to Final Fantasy VII, now, since that game has nothing to do with the game, I think they should go, as well as the fact that they stand out WAY too much. And yes, I'm aware one of the pictures is a Moogle from 12.

If you're going to be putting in a Museum, change everything. It shouldn't look like the one in VI at all, especially since chances are that town (Jidoor I believe) shouldn't even be there at all. With most/all your maps I've seen so far you've been throwing parts of old maps together, or just reusing maps, which wont work in a game based roughly 1000 years before VI. Sure, they're good for testing purposes, but technology and general architect will be vastly different then what you've seen to the point that reusing the tiles from the game would seem weird. FFVI has a Steampunk feel, while I'd imagine War of the Magi should have a Magic-Technological Feel, close to what you see in some parts of Final Fantasy XII. (That floating island/mine for example)

Just my two cents about stuff that's been bugging me about your project.
 
You don't have to like my opinion, it's my opinion, not yours - I just don't want you dropping a big one on Final Fantasy VI, ruining it for everyone. I tried this back when I was newer to the scene, and it took someone essentially bitch slapping me across the Internet to realize I was being stupid, (They can credit themselves, they've posted in this thread).

You can say it's your game and you can do what you want, all you want, and to a point it's true. But Final Fantasy VI isn't your game, it's everyone who loves the world, story and characters of that world. We've all had a different look, feel and experience in that game, and imagine things differently, but really saying you think a Museum in Jidoor 1000 years in the future will look remotely similar in a museum in a town (That wouldn't exist at all) in the past, then you're small minded, and unable to grasp the idea of change over time. The world itself wouldn't even resemble the World of Balance as much, sure, the general shape will be there, but forests, rivers, mountains will be changed because of natural disasters, whether it's tornados, earthquakes, tsunamis, etc. Ignoring this initially may seem fine, but if any real fan of the series, especially the game itself sees the game, you'll be trolled, spat on, and sent hateful messages. Building a Template is one thing, but building a Fan Game, based in a different era, with an entirely different world from what we know (which is what the War of Magi would be based in) while using that Template is foolish. Especially if you think that towns and the sort would remain looking the same in layout, or design.

And for saying I don't know what the world looked like a thousand years ago, you're right, but simple common sense allows me to look at history. Two hundred years ago, we were living in what? Shacks, shoddy built homes, grass huts. Think of what we would have been living in a thousand years ago, while FFVI has a Victorian feel to it, now downgrade there technology a thousand years, add the possibility of magic, and magic controlled technology. Three gods, an army of Espers, I see the world looking more like the floating islands of Ivalice (Final Fantasy XII) then anything close to Final Fantasy VI. You may see it differently, but it would definitely would look nothing like the world we know of Final Fantasy VI.

/end rant
 

moog

Sponsor

Since so many people thought that your ffvi was poo-poo, than why would I take any advice from you? moog has already stated in this topic, that your game was a bad example of a ffvi game, so im going to have to agree with him.

This is a really bad idea, dont do this. I said he had a bad reasoning with magic, I never completely shot the game down to nothing. He has legit criticism, and he made some very good points. Being a developer means taking everyones words into account, and not just hearing what you want to hear. Eidolion had some good reasoning over the museum, I'd listen to him.
 
You seem like a bad receiver of criticism that doesn't match exactly what you hear, but on the bright side of things we get to see how weak of a person you are now, instead of later when the game is hyped out of everything.

I wish you luck with your Template, not matter how counter-productive it is, and similar to the FFVI SDK that is currently in production.
 
@eidolion
You are a troll. I am tired of you being in my topic. Just stay away for now on. you are not providing any more productive critism to my project, and you just keep calling me names, like weak, and simple minded. If you continue to post things like that, than i am going to report your posts as trolling, or what ever the correct word is.

~If you continue to post things like this i am going to warn you. Learn how to take feedback not be arrogant and scoff in people's faces.

 

moog

Sponsor

Shinigami, youre an idiot dude. Eidolion is FAR from a troll. Why dont you just listen to what he says?? Even if you disagree, do it in a more respectful canon. You've dont nothing but talk shit to him and he's only pointed out flaws in his opinion. chill out dude :/
 
It's alright, I'm not going to lose any sleep if he thinks my opinion is trolling, it just makes my points seem that much stronger. This game could potentially have potential if handled right, and I don't want to watch the potential it could have simply melt away because of amateur mistakes. So, whether you consider that trolling or not, I've said my piece.
 
Stop with the lol he is trolling lol she is trolling shenanigans. This is a Project Discussion.

1) You should take every piece of advice as every piece of advice is good. If it is anyone who would know, it would probably be Eidolion.

2) He is not really even trolling. Dont finger point negative feedback as trolling.

3) At the same time stop posting things like "i am tired of being trolled" or anything to do with this tangent of a ridiculous conversation. Its over and done with after this post.
 
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