Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.
So, I'm having a problem with RMXP again. This time it's the Victory ME. I don't want it to continue after gaining EXP etc. I know there's some kind of a script for this, but I can't find it.
begin
SDK.log('Victory Music Ends', 'sandgolem', 1, '7.06.06')
rescue
end
class Scene_Battle
alias sandgolem_victorymusend_battle_main main
def main
sandgolem_victorymusend_battle_main
Audio.me_stop
end
end