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Problem with Victory ME

So, I'm having a problem with RMXP again. This time it's the Victory ME. I don't want it to continue after gaining EXP etc. I know there's some kind of a script for this, but I can't find it. :(

Sorry if this has been answered already.
 
Here it is.

Code:
begin
  SDK.log('Victory Music Ends', 'sandgolem', 1, '7.06.06')
  rescue
end

class Scene_Battle
  alias sandgolem_victorymusend_battle_main main
  def main
    sandgolem_victorymusend_battle_main
    Audio.me_stop
  end
end

Insert this above main and credit sandgolem.
 

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