hey guys^^
my problem is the keyboard module from cybersam.
The function that the key is pressed once doesnt work for me Oo
ok here my example when I start a new project.
I put the script into the script editor above main.
Then I create on a empty map a paralell event with a condition fork.
In the script box I put in Input.pressed?(Input::Letters["A"])
Then I play sound.
I start the game and press down A.
The sound plays without a pause. how it should be
But If I write in the scriptbox Input.triggered?(Input::Letters["A"])
The sound is played randomly while pressing down Letter A.
Before it plays the sound it waits a random number of time. <<<strange or not?
In the normalcase he should be played once with every time I press Letter A down.
heres the project with the problem^^
http://www.megaupload.com/de/?d=A6BL01MI
plz help me:D
my problem is the keyboard module from cybersam.
The function that the key is pressed once doesnt work for me Oo
ok here my example when I start a new project.
I put the script into the script editor above main.
Then I create on a empty map a paralell event with a condition fork.
In the script box I put in Input.pressed?(Input::Letters["A"])
Then I play sound.
I start the game and press down A.
The sound plays without a pause. how it should be
But If I write in the scriptbox Input.triggered?(Input::Letters["A"])
The sound is played randomly while pressing down Letter A.
Before it plays the sound it waits a random number of time. <<<strange or not?
In the normalcase he should be played once with every time I press Letter A down.
heres the project with the problem^^
http://www.megaupload.com/de/?d=A6BL01MI
plz help me:D