Hajime_no_Owari
Member
When ever a character uses a skill it's damage is dealt twice.
For example: A character uses a skill on a monster
Damage shown from the skill is 200
However instead of taking 200 HP from monster's HP it takes 421(for example)
I figured that it's taking double damage, but when I go to Game_Battler3, to skill_effect and divide the final damage by two, this happens:
A character uses a skill on a monster
Damage shown from the skill is 200
However instead of taking 200 HP from monster's HP it takes 198 (it differs +/- from what it is supposed to take by a random small percentage)
Does anyone know how I could fix this issue or maybe where this problem might be?
EDIT
Problem solved
For example: A character uses a skill on a monster
Damage shown from the skill is 200
However instead of taking 200 HP from monster's HP it takes 421(for example)
I figured that it's taking double damage, but when I go to Game_Battler3, to skill_effect and divide the final damage by two, this happens:
A character uses a skill on a monster
Damage shown from the skill is 200
However instead of taking 200 HP from monster's HP it takes 198 (it differs +/- from what it is supposed to take by a random small percentage)
Does anyone know how I could fix this issue or maybe where this problem might be?
EDIT
Problem solved