I am in urgent need of help with the "BlizzABS" and its built in caterpillar system. You see, I love the battle system mofree than any other ABS out there, and i do not want to pick any other ABS, or battle system. So the problem is this: Since it has
built in caterpillar, it has been giving me problems that other caterpillar systems have been giving me when I didn't have this
battle system, the problem being that I am not able to change my character's graphic at all with this "caterpillar system."
So, basically, when I put the graphic change in the event, the character... just... acts retarded. Instead of the new graphic showing, the origional character graphic shows.... :down:
So what i am asking is this: Can one of you brilliant scripters please edit these scripts to not have caterpillar anymore?
built in caterpillar, it has been giving me problems that other caterpillar systems have been giving me when I didn't have this
battle system, the problem being that I am not able to change my character's graphic at all with this "caterpillar system."
So, basically, when I put the graphic change in the event, the character... just... acts retarded. Instead of the new graphic showing, the origional character graphic shows.... :down:
So what i am asking is this: Can one of you brilliant scripters please edit these scripts to not have caterpillar anymore?
Code:
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# Blizz-ABS by Blizzard
# Version: 1.98
# Auto-Generated Configuration Script
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#
# PART 1
#
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# Copy-paste this auto-generated script into the script slot instead of Part 1
# of the default Blizz-ABS script.
#
# If you find any bugs, please report them here:
# http://forum.chaos-project.com
#:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=
#==============================================================================
# BlizzABS
#------------------------------------------------------------------------------
# This is the master control, configuration, utility and battle process
# module for Blizz-ABS.
#==============================================================================
module BlizzABS
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# BlizzABS::Control
#----------------------------------------------------------------------------
# This module provides in-game control configurations.
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module Control
CUSTOM_CONTROLS = true
DISABLE_DEFAULT = false
UP = "Key['W']"
LEFT = "Key['A']"
DOWN = "Key['S']"
RIGHT = "Key['D']"
PREVPAGE = "Key['Q']"
NEXTPAGE = "Key['E']"
CONFIRM = "Key['H']"
CANCEL = "Key['F']"
ATTACK = "Key['K']"
DEFEND = "Key['L']"
SKILL = "Key['J']"
ITEM = "Key['I']"
SELECT = "Key['O']"
HUD = "Key['Z']"
HOTKEY = "Key['X']"
MINIMAP = "Key['C']"
RUN = "Key['M']"
SNEAK = "Key['.']"
JUMP = "Key[',']"
TURN = "Key['U']"
end
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# BlizzABS::Config
#----------------------------------------------------------------------------
# This module provides Blizz-ABS configurations.
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module Config
# 2.1. # Basic Configuration
MAX_PARTY = 4
CATERPILLAR = true
ANIMATED_IDS = []
HEAL_ON_LVLUP = true
DISABLE_ABS_MODE = 0
MENU_COLOR_TINT = 0
ITEM_TIME = 30
ITEM_PICKUP_SOUND_FILE = RPG::AudioFile.new('056-Right02', 80, 100)
DROP_GOLD = ''
PICKUP_ON_TOUCH = true
# 2.2. # Movement Configuration
PIXEL_MOVEMENT_RATE = 0
REPAIR_MOVEMENT = true
EIGHT_WAY_MOVEMENT = true
NORMAL_SPEED = 4
RUN_SPEED = 5
SNEAK_SPEED = 3
JUMPING = 2
NO_JUMP_TAGS = []
ALLOW_JUMP_TAGS = []
# 2.3. # Lag Prevention Configuration
INTELLIGENT_PASSABILTY = false
ABSEAL_AUTOKILL = true
FACTOR = 4
DISABLE_ANTILAG_IDS = []
# 2.4. # Game Info Configuration
HUD_ENABLED = true
HUD_POSITION = 0
HUD_TYPE = 1
MINIMAP = true
ENEMY_HEALTH_BARS = 0
MATCH_HEALTH_BAR_WIDTH = false
WEAPON_DATA_MODE = [0, 0]
SKILL_DATA_MODE = [0, 0, 0]
ITEM_DATA_MODE = [0, 0, 0]
# 2.5. # Enemy Behaviour Configuration
AI_DEFAULT_ATTRIBUTES = '00000000'
AI_DELAY_TIME = 40
AI_MEMORY_COUNT = 80
PERCEPTION_RANGE = 5
RESPAWN_TIME = 0
WALL_TAGS = []
NO_ENEMY_TAGS = []
# 2.6. # Animation Configuration
ANIMATIONS = true
SMALL_ANIMATIONS = true
DISPLAY_LVLUP = true
LVLUP_ANIMATION_ID = 0
FLEE_LOOP_ANIMATION_ID = 0
CALL_HELP_ANIMATION_ID = 0
# 2.7. # Sprite Control Configuration
ACTOR_ACTION_SPRITES = false
ENEMY_ACTION_SPRITES = false
ACTOR_SKILL_SPRITES = false
ENEMY_SKILL_SPRITES = false
WEAPON_SPRITES = false
RUNNING_SPRITES = false
SNEAKING_SPRITES = false
JUMPING_SPRITES = false
ACTOR_SPRITE_Y_OFFSET = 0
ENEMY_SPRITE_Y_OFFSET = 0
end
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# BlizzABS::Weapons
#----------------------------------------------------------------------------
# This module provides weapon configurations.
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module Weapons
def self.type(id)
return 0
end
def self.range(id)
return 1.5
end
def self.consume(id)
return []
end
end
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# BlizzABS::Skills
#----------------------------------------------------------------------------
# This module provides skill configurations.
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module Skills
def self.type(id)
return [2, 0]
end
def self.range(id)
return 1.0
end
end
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# BlizzABS::Items
#----------------------------------------------------------------------------
# This module provides item configurations.
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module Items
def self.type(id)
return [2, 0]
end
def self.range(id)
return 5.5
end
end
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# BlizzABS::Enemies
#----------------------------------------------------------------------------
# This module provides enemy configurations.
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module Enemies
def self.type(id)
return 0
end
def self.range(id)
return 1.5
end
def self.enemy_set(id)
return ''
end
def self.destruct(id)
return 0
end
end
end