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Problem With a Face Graphic

Alright first off, I wasn't quite sure which forum to post this in, but this was the closest one to it in my opinion, but if it's in the wrong spot just tell me and ill change it.


Now for the main part of this thread... I have this face graphic that I realllllyyy want to use, but when i load it into my game text boxes (using the UMS script) theres certain spots on the face graphic that look kind of messy, and I have no idea how or even if I can fix this. It happens on some other face graphics too , mostly in the same spots on the faces for some reason. I dont know if its an issue with the script (if it is, sorry im in the wrong forum), but if its an issue with the pictures themselves then I think i've come to the right place. If anyone could tell me how to fix this or if I even can fix it I would realllllyyy appreciate it.

If you want an example of my problem, this is the picture after I load it into the textbox:          http://s217.photobucket.com/albums/cc17 ... xample.jpg

This is the place I got it from in its original state:                                http://naramura.kdn.ne.jp/game/sozai/original/01.html

As you can see from these two links, the picture is perfectly fine in the source I got it from, it just doesnt turn out so well when i import it and put it in a textbox.

Hope you guys can give me some insight on how to fix it!


Thanks for taken the time to help!
 

poccil

Sponsor

The picture's background was white, and portions of the face were white as well.  Try making the background color different from white (for example, pink), and try importing the picture again selecting that color
 

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