TheInquisitor
Sponsor
Howdy doodily, folks!
It's been quite a while since I last contributed to the resource section and I've been pushed into signing up for the [PPP]'s cause in this pixel competition. Luckily for me, the rules stipulate that you have to create resources for RM, not specifically RMXP or RMVX, so this time around I'm going to be doing stuff for my beloved RPG Maker 2003, the far more spriter friendly program in this franchise!
Since watching The Mysterious Explorations of Jasper Morello, I've been very keen to make some STEAMPUNK stuff. It's something I've never done before and it looks pretty damn sharp. I couldn't resist!
My first sprite entry is an RM2K monster sprite for RM2K3, or any games that utilize side view battles on snes resolutions. It's a hefty blunderbuss machine. I've gone for a whacked out crazy design with no real logic to it. I don't think it really matters, so just think of it as one of those peculiar Final Fantasy type enemies. It uses 21 different colours, although I could probably get that reduced to 18-20. I'll report this and collect some points. :grin:
Coming up in the next piece, a whacked out robot with a taste for motorbikes...
DO NOT MARK THE ONE BELOW
WIP:
I should have this one finished off soon.
It's been quite a while since I last contributed to the resource section and I've been pushed into signing up for the [PPP]'s cause in this pixel competition. Luckily for me, the rules stipulate that you have to create resources for RM, not specifically RMXP or RMVX, so this time around I'm going to be doing stuff for my beloved RPG Maker 2003, the far more spriter friendly program in this franchise!
Since watching The Mysterious Explorations of Jasper Morello, I've been very keen to make some STEAMPUNK stuff. It's something I've never done before and it looks pretty damn sharp. I couldn't resist!
![Steampunkcannon4.png](http://www.rpg-palace.com/inquisitor/Steampunkcannon4.png)
My first sprite entry is an RM2K monster sprite for RM2K3, or any games that utilize side view battles on snes resolutions. It's a hefty blunderbuss machine. I've gone for a whacked out crazy design with no real logic to it. I don't think it really matters, so just think of it as one of those peculiar Final Fantasy type enemies. It uses 21 different colours, although I could probably get that reduced to 18-20. I'll report this and collect some points. :grin:
Coming up in the next piece, a whacked out robot with a taste for motorbikes...
DO NOT MARK THE ONE BELOW
WIP:
![steampunk5.png](http://www.rpg-palace.com/inquisitor/steampunk5.png)
I should have this one finished off soon.