The following code snippet is from game party.
What do I change/add to make the poison animation show on the player when on the map rather than have the screen flash?
Code:
#--------------------------------------------------------------------
# * Slip Damage Check (for map)
#-----------------------------------------------------------------------
def check_map_slip_damage
for actor in @actors
if actor.hp > 0 and actor.slip_damage?
actor.hp -= [actor.maxhp / 100, 1].max
if actor.hp == 0
$game_system.se_play($data_system.actor_collapse_se)
end
$game_screen.start_flash(Color.new(255,0,0,128), 4)
$game_temp.gameover = $game_party.all_dead?
end
end
end
What do I change/add to make the poison animation show on the player when on the map rather than have the screen flash?