i was playing around with the RGSS encrpytion and i think i may have found half away of doing a large encryption on Audio yet ill need a bit more knowledge of the marshal loading to get through the encryption... basiacally i redirect the audio directories in Game_System to "Graphics/Audio/type" and then have the music in both the original audio folder (for eventing) and the new on in the graphics folder... this works OK and everyhting till i encrypt it though which is when it cant find it... and im guessing because the Audio doesnt have a marshal load like the graphics do so it cant access the files through the encryption... so my question is - can you create those marshals so that i can encrypt the audio into the single file like what has been done with the graphics and data... and rest assured... this is my last request for a long time as ive been asking for help way too much lately...