arev Sponsor 853 Jun 5, 2008 #2 Actually th purpose of pixelmovement is "moving by pixels" rather than "coliding by pixels". Maybe try some ather values? (16, 16), (24, 24), etc. Upvote 0 Downvote
Actually th purpose of pixelmovement is "moving by pixels" rather than "coliding by pixels". Maybe try some ather values? (16, 16), (24, 24), etc.
Joe parz Member 137 Jun 6, 2008 #3 Okay well forget my first problem its fine the way it is. But does anyone know how to make a counter with the pixelmovement script. Like a call shop from across a counter top for some reason its not working the normal way for me. Thanks alot Upvote 0 Downvote
Okay well forget my first problem its fine the way it is. But does anyone know how to make a counter with the pixelmovement script. Like a call shop from across a counter top for some reason its not working the normal way for me. Thanks alot