Perihelion
Sponsor
As you may have gathered from the topic title, I'm launching a series of pixel art challenges to encourage people to try new things and practice pixeling. I'm currently planning on these being biweekly, but that and the amount of work involved in these may be adjusted depending on how much interest this generates. If you've ever been to Pixel Joint, this is basically me ripping off their challenges and making them more game-oriented.
How It Works:
You have two weeks from the time I post the challenge thread to complete some pixel art meeting the requirements. You can post WIPs in this thread or make a separate thread for them if you intend to do a lot of art, whichever you prefer. To submit the art for judging, PM it to me when it's complete. At the end of the two weeks, I make a poll with all the art to determine the winner. If you have any questions or ideas for future challenges, post 'em here or PM me.
Disclaimer: I'm making something for practice, but I am not entering it for judging. Entering my own contest would be pretty lame.
P-P-P-Prizes!!!
You get bragging rights, a custom user rank you get to keep until you're unseated by the next winner, and your pixel art with a link to wherever you want on the mainsite. We'll also plug your stuff anywhere else we can think of, for example the ezine and TWODO.
This Week's Challenge!
Make a mockup of a science fiction SNES-style platformer. It doesn't have to be a complete mockup--that is to say, it doesn't need to be the full 256x224 resolution or have a HUD--but it's encouraged and will probably increase your chances of winning. Regardless, it must contain at least ten unique 16x16 tiles and two sprites of whatever size you feel is appropriate (a hero and an enemy). Also, everything must be 100% custom made by you. You can reference other sprites, of course, but no templates--you only need to do one frame, so it shouldn't be that hard to draw a couple sprites.
Note: PM me the tileset in addition to the mockup so I can count the tiles. Also, for uniqueness, "unique" in this case means at least, say, 50% of the tile must not be duplicated anywhere else.
Deadline:
February 6, 2010. Get busy!
Here are a few platformer screenshots to give you ideas.
![](http://www.megatonnews.com/wp-content/uploads/2007/12/cybernator-snes.png)
![](http://hg101.kontek.net/assaultsuits/cybernator-3.png)
![](http://www.nintendoworldreport.com/media/11627/1/172.png)
![](http://few4th.files.wordpress.com/2007/10/super_metroid_mother_brain_tank.png)
![](http://i123.photobucket.com/albums/o312/oracrest/supermetroid.png)
![](http://courtwright.org/m8challenges/images/SuperMetroid.png)
![](http://img99.imageshack.us/img99/4320/smetroid1zf8.png)
![](http://www.nintendoworldreport.com/media/11627/1/195.png)
![](http://upload.wikimedia.org/wikipedia/en/b/bf/Sparkster_(SNES).png)
![](http://games.multimedia.cx/wp-content/uploads/xardion-panthera.png)
Have fun, and good luck to all the participants!
How It Works:
You have two weeks from the time I post the challenge thread to complete some pixel art meeting the requirements. You can post WIPs in this thread or make a separate thread for them if you intend to do a lot of art, whichever you prefer. To submit the art for judging, PM it to me when it's complete. At the end of the two weeks, I make a poll with all the art to determine the winner. If you have any questions or ideas for future challenges, post 'em here or PM me.
Disclaimer: I'm making something for practice, but I am not entering it for judging. Entering my own contest would be pretty lame.
P-P-P-Prizes!!!
You get bragging rights, a custom user rank you get to keep until you're unseated by the next winner, and your pixel art with a link to wherever you want on the mainsite. We'll also plug your stuff anywhere else we can think of, for example the ezine and TWODO.
This Week's Challenge!
Make a mockup of a science fiction SNES-style platformer. It doesn't have to be a complete mockup--that is to say, it doesn't need to be the full 256x224 resolution or have a HUD--but it's encouraged and will probably increase your chances of winning. Regardless, it must contain at least ten unique 16x16 tiles and two sprites of whatever size you feel is appropriate (a hero and an enemy). Also, everything must be 100% custom made by you. You can reference other sprites, of course, but no templates--you only need to do one frame, so it shouldn't be that hard to draw a couple sprites.
Note: PM me the tileset in addition to the mockup so I can count the tiles. Also, for uniqueness, "unique" in this case means at least, say, 50% of the tile must not be duplicated anywhere else.
Deadline:
February 6, 2010. Get busy!
Here are a few platformer screenshots to give you ideas.
![](http://www.megatonnews.com/wp-content/uploads/2007/12/cybernator-snes.png)
![](http://hg101.kontek.net/assaultsuits/cybernator-3.png)
![](http://www.nintendoworldreport.com/media/11627/1/172.png)
![](http://few4th.files.wordpress.com/2007/10/super_metroid_mother_brain_tank.png)
![](http://i123.photobucket.com/albums/o312/oracrest/supermetroid.png)
![](http://courtwright.org/m8challenges/images/SuperMetroid.png)
![](http://img99.imageshack.us/img99/4320/smetroid1zf8.png)
![](http://www.nintendoworldreport.com/media/11627/1/195.png)
![](http://upload.wikimedia.org/wikipedia/en/b/bf/Sparkster_(SNES).png)
![](http://games.multimedia.cx/wp-content/uploads/xardion-panthera.png)
Have fun, and good luck to all the participants!