Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

Pirata Free MMORPG [Download 0.0.4 now available]



story-1.png

[work in progress] You start off at an island with no reason or rhyme; where you learn the basics of being a pirate taught by Davy Jones. After completing the first "tutorial" dungeon, you depart but run into a treacherous storm and crash land on an island. The townspeople take you in and make you a part of their community. The island you crash land on is full of forests, dungeons, puzzles, enemies, and much more lurking within. It's up to you to find out the mysteries that lie within Pirata!

screenshots.png

title.png
title2.png
characters.png
screen1-3.png
screen2-2.png
screen3-2.png

youtube.png

http://www.youtube.com/watch?v=dhwQRbE4PeU

features.png



-100% Custom Soundtrack by PloKoon
-rich storyline
-complex puzzles
-much more!

classes.png

Caribbean Pirate
Singaporean Pirate
Viking
Voodoo Priest

Website.png


download.png


Server Host Wanted!
PM Me if you are interested in hosting the Pirata Server
 
Looks good, I can't really comment much but, its a real good job making an ONLINE game in VX!

Sad thing is, I can't really see VX games going well, it should be laggy...

anyways, one thing I reccommend:

Learn Ruby and convert your RGSS codes to Ruby.

Should be no problem, then you can sort out the lag.

It might be famous then...
 
its actually not laggy at all surprisingly.
people dont understand how good of a tool RPG maker is for making mmo's
the event system makes everything work out PERFECTLY
you can have plot, traps, puzzles, and other things you could not normally have using other software used for making rpgs. yes, there is game maker and also making games from scratch obviously. but it hasn't been done successfully in vx so i figure why not?
 
It will probably fail, I assume the event system is client-sided
which makes your project hackable (besides that you can de-compile the encrypted file).
You also doesn't have a machine to host the server at.
If you are using the RGSS2 player then the window won't update when not in focus
which is a big problem, I'm suggesting to waiting for vgvgf to finish his ARGSS project
which you can get informed about here: http://www.argss.com.ar/

The reason why I wrote this is to not get you to failure.
No offence, Tam.
 
Hey PloKoon :)
I hope you wont cancel this project because the traps look really interesting. It is not like the usual Get Quest - Kill Monsters - Gain Reward - System.
My only question is what Net System you are using.
 
Anyways, even if its not laggy, and you have a good server system, you need to check with Enterbrain about it...

I think some people said Enterbrain won't allow Online, you could check with them if you want to...

If enterbrain allows, you need advertising.

Also, good luck!

This could be a successful MMORPG, but I guess someday you'll have to move out of VX and start using Ruby or Gosu. ( Its possible to convert I think )

If its successful, I'll surely play it.
 
Thanks to all those staying optimistic xD
im not looking at the "What If"
Im just trying to dish out a good mmorpg

and yes, this will be one of the very few mmorpg's that go against the cookie cutter "Get Quest - Kill Monsters - Gain Reward - System." And actually use traps, GOOD puzzles, and all that good stuff xD

Thanks for posting!

PS: I just got a new domain for my site! http://www.piratammo.com
 
Yeah its pretty good especially with the cool puzzles.

but you really need to check wtih EB to see if they allow it...

if they allow, your good to go.

cause I don't want you heart to be broken if they dont allow it
 
Nope, this is purely for fun :]
I'm also trying to make a fun mmo that I myself can play
haven't seen too many with good traps, puzzles, and story like this one has
and that's largely because im using rmvx, it really is a great tool for online projects if done right.
 
you CAN make money of it, and I heard some people said in the EULA you cannot use their programs to do things they're not meant for or something like that.
 
Goody Two-Shoes":33s2q0n6 said:
you CAN make money of it, and I heard some people said in the EULA you cannot use their programs to do things they're not meant for or something like that.

I just want to clarify this matter.

It is 100% legal and within the EULA to make both a commercial, and online, game.

Please stop throwing around this crap with a "I heard..." and "So and so said...". None of it is true.

If you want to make sure I advise reading the EULA yourself. But nowhere does it even mention online gaming. You can make whatever the hell you want with the program - and charge money for it.
 
Shit posting? nooooooo.

but seriously, the EULA! THE EULA!

on topic:

Anyways, ive tried it out, I've posted a suggestion in your forums...
it looks promising actually...
 
Haha thanks, yeah im trying to make something fun and exciting and i think this game's going to be surprisingly unique. The way the game works is basically the same way most single player games would work as far as game mechanics, plot development, etc. Only instead of having a bunch of npc's running around you have a bunch of real people running around sharing the adventure with you.
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top