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Patchwork's workshop

OMG! Thanks a lot, you even made those 'water on the cliff' thingy that I have been wondering how to do so!  But wouldn't be weird to place that near the autotile ocean since it is not moving?  I am even wondering if it is possible to make it into an autotile T.T
 
I love your demi human bunny guy! soo cute! also your mechanic chick is awesome too XD and your last two female knight poses are pretty dynamic imo! So great job :D
 
Thanks cactus for the comment.

I'm working on tilesets now. I inspired my works from Kennethjefer, a pixel artist. Here's the result :



The Foliage will be change because I don't do it.
What do you thing about it ?!
 
Hey, really nice start. Every thing looks original expect for the houses, it looks like you've based them almost completely off of the RTP. The bushes IMO really clash with the trees, but that's probably because you haven't shaded the bushes, or have you? I hope you had some more texture to the grass, cause right now the bright color just doesn't seem to flow with some other things in the tileset. I don't like the wooden posts under the veranda,(think that's how you spell it) Maybe add on another few pixels so it looks like it's stuck in the ground, giving support to the veranda. I like the designs on the house, it gives the map a sort of a Chinese culture.
 
I like the wip tileset! very nice start. The grass and the path need a little more texture, unless you were looking for that kind of look (reminds me of breeze a little). Like noobo said make the support on the veranda deeper, by about 4-6 pixels, and shade the wood more, to make it more realistic, and so it stands out more.

I think you should create your own chimney and windows, coz like noobo said they are obviously taken from the rtp, and probably traced.

Keep up the good work.
 
Great WIP Tilesets!! I'm impressed. More like a family/casual game if you ask me. And it goes with your battlers! ^^

IMO your tree is the only one standing out with so much details in it. Doesn't match the others. I am suggesting, and ONLY suggesting, that your tilesets shading be like your trunk in the tree. It looks more neater and a little 3d effect and not a paper look. Speaking of paper mario game. lol.

P.S. Are you making like a farm type of game or an adventure game? I can sense how this tilesets gonna be used. :D Kudos to your work!! Really nice.
 
Woe I really like that style. So simple and clean. The water could use at least one more color or something in there to fix it up like you did with the grass. Maybe a darker color for more depth? Is the guy just a place-holder? Because something like this would need a template to go with it becuse the charater's shading doesn't match.
 
Thanks for all your comments (sorry for my so late answer)

Here's a screen of my new work (when the tileset was playable, I put it here)



The tileset is in work.

Once again, thanks a lot for your comments, I understand all but I can't do complex sentences that the reason why I don't answer a lot (I'm french).
 

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