Glitchfinder
Staff
I was just reading through this, and I've got to say, I'm impressed with how much thought has gone into this game. There was one thing I wanted to comment on, though. You mentioned that you wanted a system to keep the player informed of current events, and that it wouldn't exactly be objective. That instantly made me think of the radio system in Fallout 3. In that, you'd be hearing the same DJ all the time, and he'd be talking about all sorts of current stuff. I also really liked how he tended to follow your exploits like they were proof that good still existed in the world. (He was always calling you "the kid from vault 101", or just "101", or variations of the above)
Anyway, I'd love to see a similar system get implemented in a game like this. It could easily have multiple radio channels, distributed over various areas. If I remember correctly, the radio even had ads.
Anyway, I'd love to see a similar system get implemented in a game like this. It could easily have multiple radio channels, distributed over various areas. If I remember correctly, the radio even had ads.