Alright. I'm sure this has been done, or at least asked for a thousand times before, but I cannot find it anywhere.
I'm looking for a script (I doubt it can be done in events, but if it can, I'd be happy with that too.) that allows two characters to be playable using Mr. Mo's NeoABS system using separate areas of the keyboard. I would even accept the game to be pvp-less, since I know that you need some... netplay pvp package or something that isn't released yet. But besides that. All I need is pve, separate experience gain, separate equipment, and separate character sprites.
If you've ever played Baulder's Gate Dark Alliance, then this is basically what I'm looking for. Multiplayer dungeon running. It shouldn't be too complicated, I don't think. But then again, I've yet to attempt scripting, so I have no idea.
If this isn't possible without netplay, could someone please send me in the right direction for a download link, and perhaps a tutorial. I've searched, but found no downloads, and only countless discussions about how complicated it is and how many errors they get when they testplay.
Thank you in advance.
I'm looking for a script (I doubt it can be done in events, but if it can, I'd be happy with that too.) that allows two characters to be playable using Mr. Mo's NeoABS system using separate areas of the keyboard. I would even accept the game to be pvp-less, since I know that you need some... netplay pvp package or something that isn't released yet. But besides that. All I need is pve, separate experience gain, separate equipment, and separate character sprites.
If you've ever played Baulder's Gate Dark Alliance, then this is basically what I'm looking for. Multiplayer dungeon running. It shouldn't be too complicated, I don't think. But then again, I've yet to attempt scripting, so I have no idea.
If this isn't possible without netplay, could someone please send me in the right direction for a download link, and perhaps a tutorial. I've searched, but found no downloads, and only countless discussions about how complicated it is and how many errors they get when they testplay.
Thank you in advance.