Ace of Spades
Member
Explore Mysterious Lands - Traverse a beautifully detailed island, discovering its secrets along the way.
Fight Dangerous Enemies - Action based combat, where each weapon and enemy have different strengths and weaknesses.
Discover New Treasures - Acquire new items which serve completely unique purposes, both in and out of combat.
Solve Challenging Puzzles - Use your items and the world around you to solve clever environmental puzzles.
The hero's fairy companion will fly over a specific item or area to offer up helpful hints.
Our hero balances across a fallen tree, just one of many ways to traverse across the world.
The hero can climb thick vines, like the ones seen here, to reach higher locations.
Some places will need to be revisited after acquiring new items, to unlock new areas to explore.
Here, our hero will be able to buy items that can passively buff your health, speed, luck, and more.
Every weapon can be upgraded in the item shop, to do more damage and perform other new functions.
The hero is using the dash boots to sprint quickly through the forest.
Pots, barrels, and small trees can be destroyed to yield rewards, like gold, hearts and more.
The fortune teller will read your future and point you in the right direction if you get lost or stuck.
Each enemy is unique, like these snakes that burrow out from underground when you get too close.
Every item that's discovered will have a unique purpose, both in and out of combat.
An underground section in the abandoned mines, where the lantern is used to illuminate the darkness.
Once befriended, this monkey will offer to take you on an air balloon ride.
The air balloon can be used to fast travel between different major locations on the island.
Our hero can jump across small gaps, such as the one seen here, using the dash boots.
Time progresses as you complete the game. The most dangerous enemies are encountered at nightfall.
My goal with Odyssey is to develop a fun game that pays homage to one of my favorite genres of video games. This game is created in vein of old school action RPG's, more specifically the Legend of Zelda series. Odyssey is an action adventure game, filled with open world exploration, hidden secrets, puzzle solving, and discovering exciting, new items. Odyssey dumps the complexity of many modern RPG's, in favor of simple fundamental controls and playability.
Gameplay is comparable to that of the Zelda series. The combat itself is a fully custom action battle system. Instead of leveling up, gold can be obtained by exploring the world around you. Gold can be used to buy items to buff your stats and become more powerful by upgrading your current weapons. Discovering new weapons will open up new areas to explore. For example, bombs are needed to blow up rocks, and the lantern is needed to light torches and illuminate the darkness. By gaining new items, new areas of the island will become explorable.
Please note, the download link for the Alpha version of this game has been removed. In the interest of not misrepresenting what Odyssey has become over the last 3 years, I've decided to remove the link to the demo. The game will be available for download for free when it's complete.
Here is a list of resources used for the production of Odyssey. I'd like to thank the following individuals for the materials used in my game:
Scripts by:
f0tz!baerchen
SephirothSpawn
PandoraShock
Moghunter
poccil
Ccoa
Guillaume777
ForeverZer0
Sound and Music by:
Enterbrain
RHumphries
gelo_papas
Legend of Zelda
Assassin's Creed
Riven
Lost Odyssey
Graphics by:
Enterbrain
Radeth
LOS
Dog Matrix
Mascarpone
Wyatt
Anonymous
Unfortunately, it's extremely difficult to keep track of the author's of each individual character sprite. If you see anything of yours and are not seen in the credits, feel free to contact me and I will add you.
f0tz!baerchen
SephirothSpawn
PandoraShock
Moghunter
poccil
Ccoa
Guillaume777
ForeverZer0
Sound and Music by:
Enterbrain
RHumphries
gelo_papas
Legend of Zelda
Assassin's Creed
Riven
Lost Odyssey
Graphics by:
Enterbrain
Radeth
LOS
Dog Matrix
Mascarpone
Wyatt
Anonymous
Unfortunately, it's extremely difficult to keep track of the author's of each individual character sprite. If you see anything of yours and are not seen in the credits, feel free to contact me and I will add you.