MysticTrunks
Member
Well I'm working on a Zelda like game system and it's going really well, but this really bugs me because my hero is moving pixel by pixel while the npc(enemy object) is moving 32X32 which is kinda fast if ya know what I mean.
I'm just wondering if anyone released a script that allowed a event to move pixel by pixel even if the move_event commands were used.
Thanks!
I'm just wondering if anyone released a script that allowed a event to move pixel by pixel even if the move_event commands were used.
Thanks!