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so I am trying to make a small event where the player has to push an object onto a switch to open a door. So far I have it so that the object is pushable. I am just not too sure on how to make it so that the door will ONLY open if the object is pushed onto switch.
Basically, you just need to have a Parallel Process event check to see if the object's X and Y are equal to the switch's X and Y. Search these forums for "Boulder push" if you want to track down a more detailed tutorial, with screen shots.
If you're using an event for your button, the x and y won't work because two events cannot overlap each other. With that said. I'm honestly not really sure how you do this. I wish you luck, though.
If you're using an event for your button, the x and y won't work because two events cannot overlap each other. With that said. I'm honestly not really sure how you do this. I wish you luck, though.