
- Add 'Text Remove List'
- Change window size & position temporarily
- You can now call script:
$game_message.create_nms_data
to reset NMS data or create NMS data for old save file
- Fixed bug for write actor's class name
- Fixed bug for out-of-screen name box
- Add NAMEBOX_Y_PLUS_TOP to fix out-of-screen name box when show message on Top
- Set name box's opacity for different types of message background
- Auto fix if message window is out of screen
- You can draw new face while message is running, and also set new face size
Busybody":6bvnchle said:I have a problem. Whenever I use the standard "\n" code to display an actor's name it changes color on me. How can I get this to not be a fixed color?
I ask this because I use a grey color to show whispering.
You can change its position only in the setup part of script.Is it possible to move the name tags around?
I included all commands in comment part of the script :DAlso, do you think you can make a file(or page) that includes all the commands people can use in your script? I know the demo covers it all, but it's quite a pain to talk to all the NPCs to find out what you need XD
\c[2]Found (550) \dp[CN.png] from the barrel!