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Night time and sneaking.

Zheph

Member

Ok, so i'm pretty much a newbie to RMVX (which is what i'm using). I've had the help from a friend to get me started, but he's only a basic user too, so now i'm coming here for some more complex help.

First of all, i really can't figure out how to get everything to go to the right colour of night-time. I've put an event with tinting, but i can't get the colour right, and the character wont move once he goes to the area.
Can anyone help me to make certain areas night time?

Another thing is, on the same night, you go back to town (you're a poor person), and you steal bread from the baker for you and your orphaned sister. Originally, i was going to make it that you enter the bakers area, try to steal some bread, and he comes out and catches you, turns into an ogre and you kill him (first boss of the game). But is there a way that he can be walking around, and you have to hide behind objects so he doesn't see you, then you take the bread and run?

Thanks in advance for any help given.
 
For the Day / Night thing, try searching on these forums for a "DNS," that is a "Day and Night System".

outside that, Stealth is an entirely different animal.

If you don't understand what is going on in the Scripts, you may want to consult the various threads.
 
Zheph":38yojirk said:
Ok, so i'm pretty much a newbie to RMVX (which is what i'm using). I've had the help from a friend to get me started, but he's only a basic user too, so now i'm coming here for some more complex help.

First of all, i really can't figure out how to get everything to go to the right colour of night-time. I've put an event with tinting, but i can't get the colour right, and the character wont move once he goes to the area.
Can anyone help me to make certain areas night time?

Okay. I'm going to give you a quick little tutorial. First off, do you need this to run off of a time system? Where after a certain amount of time, the day changes to night, and so on?

If so, you'll have to get familiar with variables. If you haven't used them, or you're not so sure about them, then click the little button in my signature. It says "RPG Maker VX School." That REALLY helps. Just download and play the game.

Next: To get it to be dark, and so you can still move:
All you really have at your disposal is your tint screen command. So you'll have to tweak that until it's how you'd like. OR. You can create a semi-transparent picture with Photoshop or another image editing program that you can stick over the top of the screen... like a filter on the camera. That's a little more complex... I've actually never done that for a screen effect, but I know it works. I'd stick to Tint Screen.

Next, on this event, take your "autorun" off under your triggers menu. Switch that to "parallel process" Parallel process means that it will run parallel to the rest of the game, where autorun runs by itself and makes everything else stop. Autorun is great for cutscenes. Parallel is better for everything else. Also, add a second page to that event. On the first page, at the bottom, add "Control Self Switch A = ON" Then on the second page leave it completely blank aside from checking the "Self Switch A" on the left side, under conditions.
What that does is make it so it doesn't just keep running the night event over again. You might actually make a new page again that has a "day" condition switch. So whent it's day again, the lighting changes. It's up to you though.

If you need more help, I'll make a demo for this and post it for you to see. It shouldn't take too long. Good luck.

(Oh. And sneaking is a little tough unless you're using an ABS. Usually sneak is built into a few of them. If you want to backstab, or not get caught by guards and such, then you don't need to worry about an abs, you can do all that with events, and I'll add it to the demo if you want.)
 

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