Alterdegoe
Member
RESOLVED: This is probably extremely easy...however; I left RMXP for a long time, and recently decided since I'm off of uni for a few weeks, I would attempt at working on my project again. So of course, I'm rusty as can be. I really would like to know the following:
How can I disable the character from moving AT ALL until an event is over. For example, my character appears in his bed, and then his mother speeches and then she stops speaking and moves over to the kitchen. My intention is to not let the player have the ability to move until he is commanded to do so, because he will move automatically towards his mother once she makes it to the kitchen. Also if the player moves AT ALL during the mother's movement or until he is commanded to do so, it ruins the entire plan...so..
hopefully this makes sense, and isn't stupidly easy..which it probably is.
I'd appreciate the aid of any. :D
Thank you
New problem...
Ok, Well, I've got a type of mini game thing that I want to have happen. What happens is my player goes into one of the NPC's basement after she invites him to do so and kill the rats for a prize. So...what I want to happen, is that once all the rats are killed she will give him the prize...how do I do this? If there is a tutorial on something like this here that I missed while searching please direct me to it? Thank you :D
How can I disable the character from moving AT ALL until an event is over. For example, my character appears in his bed, and then his mother speeches and then she stops speaking and moves over to the kitchen. My intention is to not let the player have the ability to move until he is commanded to do so, because he will move automatically towards his mother once she makes it to the kitchen. Also if the player moves AT ALL during the mother's movement or until he is commanded to do so, it ruins the entire plan...so..
hopefully this makes sense, and isn't stupidly easy..which it probably is.
I'd appreciate the aid of any. :D
Thank you
New problem...
Ok, Well, I've got a type of mini game thing that I want to have happen. What happens is my player goes into one of the NPC's basement after she invites him to do so and kill the rats for a prize. So...what I want to happen, is that once all the rats are killed she will give him the prize...how do I do this? If there is a tutorial on something like this here that I missed while searching please direct me to it? Thank you :D