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NetGame Crisis Saga PV! : Job Costume Sprites

I know it's too early to burst out some NetGame Crisis Saga [PV and main series] development, but to inform everyone how's the game going. So far, I've constructed some armors dependent on the job classes of the characters in an in-game -MMO


(The 2x zoom's already provided, no need for imgzoom, or otherwise) On the contrary, there is always need for imgzoom! ~Perihelion

Feel free to comment, and by the way, I'm mainly showing the armors, not yet the characters themselves.

The first 2 sprites from the left are the "Newbie" classes, then the next 2 are Squires (1st tier for melee classes that use Short Swords, Long Swords, Rapiers, Katanas, Great Swords [note that there are certain skills that are best done on certain weapon types])

[I'll be adding and revising more sprites]
 
I think the male Squire would look better in pants. The blue haired newbie looks like his shirt is baggy while the shorts are skin tight. Might want to give him pants too or make the shorts thicker somehow.

The females look fine. The Pink hair could use more volume in the back, it looks squished compared to the other three.
 
Oh okay... the costumes for the squires were influenced by an MMO called Ran Online which once dominated our country (not World of Whackcraft!).

The Newbies were like wearing clothes with 3 velcro-ish straps in it actually, and for the girl to wear tight shorts, it's actually cycling shorts.
 
Your country? '-'
Where are you from? >.>
Hmm... The shading has too many colors, and the internal lineart should be darker...
See Ya!

*Final Kamen Rider... De-De-Decade
*W on Next week \o/
 
Heinze":33q1suye said:
Your country? '-'
Where are you from? >.>
Hmm... The shading has too many colors, and the internal lineart should be darker...
See Ya!

*Final Kamen Rider... De-De-Decade
*W on Next week \o/
I'm from Philippines. And yep, it had lots of colors, I should have used 3-4 colors instead.
 
Me not being a spriter, I don't know of "too much colors" but thats what everybody says, so I guess it could go along with my critique that the armors are too 'grainy' looking on top of the sprites themselves. I think if you removed a color from each character (mainly the armored male) then it'd look better, but overall it still looks pretty good.

And yes, IMGZOOM always helps no matter how big the sprite is, thanks Peri for adding it to their post ;)
 
And I'll be working on a massive revision on the job class costumes too! By the way, what are the job classes in NetGame Crisis Saga? (actually, the game actually takes place in a fictional MMO called Seeds of Orion; and switching it to alternate real world). Some info are subjected for change, and they're not yet confirmed, k?

Newbie : where everyone starts (can only equip stuff with "BSC" prefix on it!).

Squire : starter tankin' melee class (can equip short swords, long swords, great swords, katanas, rapiers (epee), maces, axes, 1-hand spears, 2-hand spears, shields, bucklers... and each weapon they equip had different skills, that's why there's a big deal on what weapons you'll equip on them)

Rascal : starter quick' damagin' class (can equip knives, rapiers, swords)

Rookie : starter range-hitter class

Talent : starter buff machine with good punches

Pupil : starter melee class that can pack lotsa punches (they can almost wield everything, but don't give'em shields and heavy armor!)

Student : the starter "crafter" class

Novice : the starter "arcane medic" class, possibly a buff machine

Adept : the starter mage
 

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