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Neo Mode 7 Problem[XP]

I seem to be having a problem using Neo Mode 7 in my game. The problem is it doesn't execute the map arguments in the map title anymore and looks like regular top-down view of rmxp. It however works in another test project no problem. The thing is, it used to work in my game until today when I decided to play test that one part and it failed to go mode 7. I added no new scripts for months that could possibly interfere with it. I tried copy/pasting the script over from the working test project and that did nothing, nor did copy/pasting the dll file over. There are no error messages either. My guess is it has something to do with the map arguments that enable mode 7(the [nm7][#number]etc...), but my double checking ensures they are correct, so I really don't know. The only things I have added are events and new maps, which should have no relation to this whatsoever.

Anyone have any possible ideas? I got the script from this forum ages ago(when it was rmxp.org), but I can paste it if it's needed to help debug this issue. Appreciate any help and cheers to game making =)
 
Unfortunately, it looks like the creator hasn't been around for over a year. and looking at the script thread, it hasn't seen a whole lot of action.
Although Meustrus did answer the last post, and I know he's familiar with this script. I don't know who else is using it or familiar with it. Be patient.

It's ok to necro-bump if you still need help with the program. If you don't get an answer here, try posting in the script thread itself.

Be Well
 
Thanks for your comment. I skimmed through the script thread and didn't really find any help to my problem. Because the thread is locked, I'll wait here patiently for someone who may know the answer.

Happy game making =)
 

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