all right so what I'm trying to do is
make the Attack for a character the average of their strength and the damage of the weapon
so
I changed the
def base_atk on the Script Game_Actor
to look like this
OK so far so good
now heres the problem, I get into the game, I open my status menu and it's all good right?
than I use this item that increases my STR
and on the status window my STR goes up but my ATK stays the same
if I battle, I do more dmg, so it DID change, but it's not showing...
somebody help?
make the Attack for a character the average of their strength and the damage of the weapon
so
I changed the
def base_atk on the Script Game_Actor
to look like this
Code:
def base_atk
weapon = $data_weapons[@weapon_id]
atk1 = weapon != nil ? weapon.atk : 0
atk2 = base_str
return (atk1 + atk2) / 2
end
OK so far so good
now heres the problem, I get into the game, I open my status menu and it's all good right?
than I use this item that increases my STR
and on the status window my STR goes up but my ATK stays the same
if I battle, I do more dmg, so it DID change, but it's not showing...
somebody help?