hi..
i found an old Jump?n Run Engine ( it was beta.. metroid Demo )...
I edited it, so i can make a Castlevania Game out of it..
My Problem now is:
I want the player to move when Button is pressed:
Right and Terrain is 2 = upper_right
Right and Terrain is 3 = lower_right
Left and Terrain is 2 = lower_left
Left and Terrain is 3 = upper_left
As 2nd Problem:
How can i change the Character Sprite via Call_Script?? Because the Whip-BS must be done via Event.
And for 3rd and last:
The if the Player is 1 Field below the Roof.. he stops jumping.. but he has 1 Field space before the roof.. how to fix it?
here?s the Project:
http://genx.rmxp.de/Sonstiges/~ Castlevania NES ~.zip
i hope someone can help me with my problems
Ps.: Don?t look to often at the Graphics.. i just used NES Graphics ( Tileset is drawn by me )... But i change to Playstation ones ( SotN )
i found an old Jump?n Run Engine ( it was beta.. metroid Demo )...
I edited it, so i can make a Castlevania Game out of it..
My Problem now is:
I want the player to move when Button is pressed:
Right and Terrain is 2 = upper_right
Right and Terrain is 3 = lower_right
Left and Terrain is 2 = lower_left
Left and Terrain is 3 = upper_left
As 2nd Problem:
How can i change the Character Sprite via Call_Script?? Because the Whip-BS must be done via Event.
And for 3rd and last:
The if the Player is 1 Field below the Roof.. he stops jumping.. but he has 1 Field space before the roof.. how to fix it?
here?s the Project:
http://genx.rmxp.de/Sonstiges/~ Castlevania NES ~.zip
i hope someone can help me with my problems
Ps.: Don?t look to often at the Graphics.. i just used NES Graphics ( Tileset is drawn by me )... But i change to Playstation ones ( SotN )