RPG_GameDesigner
Member
I need help making a method for the game_system class to make bgs's fade IN. There is already an option to make them fade out so I don't know why they didn't include this. I'm pretty sure it would be similar to the fade out method:
#--------------------------------------------------------------------------
# * Fade Out Background Sound
# time : fade-out time (in seconds)
#--------------------------------------------------------------------------
def bgs_fade(time)
@playing_bgs = nil
Audio.bgs_fade(time * 1000)
end
________________________________________________________________________
I want to be able to call something like $game_system.bgs_fade_in("rain01", 60, 100, 50)
Here's the method & parameters that I would like to include:
def bgs_fade_in(bgs_name, time, volume, pitch)
My scripting skills aren't exactly top notch yet so I was wondering if I could get a little assistance to make this work.
#--------------------------------------------------------------------------
# * Fade Out Background Sound
# time : fade-out time (in seconds)
#--------------------------------------------------------------------------
def bgs_fade(time)
@playing_bgs = nil
Audio.bgs_fade(time * 1000)
end
________________________________________________________________________
I want to be able to call something like $game_system.bgs_fade_in("rain01", 60, 100, 50)
Here's the method & parameters that I would like to include:
def bgs_fade_in(bgs_name, time, volume, pitch)
My scripting skills aren't exactly top notch yet so I was wondering if I could get a little assistance to make this work.